Customer On-Boarding in Gaming
Talking points include:
➣ Growing Regulation
➣ The “Next Level” of KYC
➣ Responsible Gambling
➣ The Need for Operational Agility
➣ Player Protection & Behavioural Monitoring
➣ Can the Government do more to help?
➣ The U.S. Market Entry
“I personally feel that its going to be technology that solves a lot of the problems in the gaming sector”
- Peter Murray, Head of Gaming, Alexem Services
“What can operators do to be proactive, and implement change ahead of new regulation?”
- Mark Courtney, Head of Product, TruNarrative
Lessons in Compliance from Banking & Financial Services
In this video, shot at the end of the second day at ICE 2019, TruNarrative Gaming Lead Edward Vaughan tells Gaming Sector Veteran Peter Murray about the various lessons in compliance & financial crime he learned during his many years working in financial services, that are more applicable than ever to the challenges facing the gaming sector.
“Its’s important to see the synergies between Banking & Gaming, particularly around compliance.”
Edward Vaughan, Gaming Sector Lead, TruNarrative
“Collaboration is so important, and that’s what interests me about financial services: they’re used to sharing data”
Peter Murray, Head of Gaming, Alexem Services
GamStop & Self Exclusion
In this blog, we discuss the UK GamStop Project, and highlight the key to any successful self-exclusion scheme…
Growing Regulatory Pressures
In this article, TruNarrative’s Head of Product and Gaming Sector veteran Mark Courtney discusses regulatory change in the Gaming Sector, and asks the question: are your systems agile enough to cope with coming regulatory change?
Regulatory Overhaul. KYC. The US market entrance.
The C word…
We discuss these topics and more in this roundup of SIGMA 2018.
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